The field guide
Find practical guides to Joey’s current world, enemies, equipment and controls.
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Each article is based on the active project. Features still in development are identified in the text.
Category
View category →World
Caves and the current chapter




Category
View category →Enemies & boss
Recognize encounters and react to them
Cave BatA flying enemy that can swoop and send out an ultrasound wave.
Cave SlimeA hopping cave creature with a readable leap attack.
Wisp BeetleA glowing hunter whose awareness changes when Joey emits light.
LeuchtmaulA rooted ambush creature that prepares a bite.Ember BeetleA Chapter I enemy with a stronger quest variant.FroggerThe throne guardian in Chapter I's final arena.Category
View category →Items & equipment
Useful finds, relics and crafting materials
Bat ClawA collectible resource associated with cave bats.
Ore nuggetsCopper, iron and gold nuggets used by current crafting recipes.
Golem HeartA relic focused on making Joey more resilient.
Bat ArtefactA relic oriented toward critical-hit combat.
Wisp Beetle materialsThe eye and carapace used to make the Irrlicht Chestplate.
Irrlicht ChestplateA light armor piece with a tradeoff for Joey’s glow.
Glut KeyA quest key connected to the stronger Ember Beetle encounter.
Health HeartA pickup that restores health when collected.Category
View category →Gameplay systems
Movement, combat, inventory and controls
ControlsThe keyboard and mouse actions currently defined in the Godot project.
Movement & jumpingRunning, jumping, descending and reading vertical routes.
Joey’s glowLight up dark passages and consider how creatures react to it.
Combat basicsAttack windows, enemy signals and positioning.
Inventory & hotbarSelect, use and organize items during play.
CraftingCreate equipment from exact 3×3 ingredient patterns.Unlockable abilitiesAdditional inputs exist in the project but are gated by skill progress.



Inventory & hotbarSelect, use and organize items during play.
CraftingCreate equipment from exact 3×3 ingredient patterns.Unlockable abilitiesAdditional inputs exist in the project but are gated by skill progress.Category
View category →Modes & services
Multiplayer status and live rewards
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