Gameplay systems

Unlockable abilities

Additional inputs exist in the project but are gated by skill progress.

Why a key may do nothing

The input map includes bindings for dash, teleport, mana shield, healing, gliding and other abilities. Their scripts check whether the corresponding skill is unlocked, so a mapped key is not proof that a new player can use it immediately.

Current chapter

The current Chapter I movement profile starts with basic traversal and introduces further mobility during progression. Later skill markers in the repository are not a release promise.